
Tok




Sylvan



Varian




Hinfolk
Cultural Liaisons
The diminutive Hinfolk survive in a world full of larger creatures by avoiding notice or, barring that, avoiding offense. They are widely accepted around the world and are often jokingly called everyone’s “best friends”. Historically the masters of trade and commerce, the Hinfolk have seen every corner of the continent and have set up communities in any place deemed worthy of trade — even going as far as developing a shared language for all people to aid in trade deals. They have a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Hinfolk are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar style of clothing. They are easily moved to pity and hate to see any living thing suffer. They are generous, happily sharing what they have even in lean times.
Syntax
PRONUNCIATION
[HIN•folk]
FORM
n. singular: Hin
That Hin is strong.
n. plural: Hinfolk
There are many Hinfolk
adj. Hinnish
That is a Hinnish artifact.
Lifespan
A Hin reaches adulthood around the age of 33 and can live into the middle of their second century; however, the Hinfolk remain fertile for the majority of their lives and frequently sire many children over many decades, which leads to less strict delineations of generations. Families often intermingle deeply with each other. The Hinfolk have a greater sense of communal wholeness than most other people, and the concept of family often extends well beyond blood relation.
MAXIMUM
250+ years
LIFE STAGES
Adolescence: 16
Adulthood: 33
Senior: 111
Twilight: 222+
Common Hobbies
Browse the Market
Gain a +1 bonus to all
Appraisal and
Bartering checks until your next Sleep.
Gab & Gossip
Gain a +3 bonus to any one
Persuasion or
Cunning check until your next Sleep.
Wanderlust
Recover 1 Soul Point
Gain a +1
Wellness bonus until your next Sleep.
Attribute Modifiers

+1

-1

-1

+2

0

0

1

0

⚘ Heritage
Regardless of an individual’s Culture, their ancestors likely come from one of the following groups which determines a few of their notable physical characteristics.
MOUNDBOUND
The mass populous of Hinfolk from the capitol region of Miniopolis in the Hinlands, named for their in-ground home construction
SUNSTRIDER
The primary residents of the greater Hinlands territories, consisting of people from all walks of life outside the major cities
WILDWOOD
During the mass migration of the Primal Vari-hin people, most moved south to the grasslands, but these people stayed in the Royal Crown mountains, creating their own protected villages and settlements secreted away in the foothills between what is now Willonia and the Imperial Crownlands.
SPINESTAKE
Though the Brittle Spine is a harsh range of mesas, mountains, and badlands, the Spinestake Hinfolk have learned how to use its verticality to their benefit.
BLISTERBOOT
These are the Hinfolk who just couldn’t stop themselves from traveling south during the mass migration period, and ended up integrating heavily with the Canzian people of the desert and southern highlands.
TANGLETROTTER
Hinfolk have truly made themselves welcome everywhere in the world, and though the original journey was likely fraught with unspeakable dangers, there are still families of Hinfolk who have lived in the wilds of the Nettle Forest and Torgalia for countless generations.
NORTHNOGGLE
While at first glance one might confuse a Northnoggle Hinfolk with a surface Grimkin, the Hinfolk who have lived in the Frostlands have not developed the same biological adaptions as the Grimkin, and have their own distinct characteristics that make them a very unique line of Hinfolk.
RIVERRUNNER
While their numbers may not be a robust as the other Hinfolk Heritages, the Riverrunner’s interaction with the Sylvan cultures of the central Beanut Lands has altered these Hinfolk in a unique way.
REMROOT
Historic descendants from the founding families of Vari-hin people who migrated to the Crown Valley thousands of years ago, before it was the Crown Valley in name, the Remroot people still populate a hefty portion of the Imperial Crownlands today.
Once the details for all the Heritage options have been fully written and edited, we will be providing all 10 species’ Heritage information at once.

Physicality
Body
A fairly jovial and comfort-driven nature has predisposed the Hinfolk towards softer and more leisurely body types. While they are not all fat and sassy, the highest populations of the Hinfolk are the Hearthie people, who are generally older, more comfortable, and well-fed. Those who are of more active lifestyles and cultures are often more fit or muscular, but it is extremely improbable for a Hin person to be actually thin.

ROTUND

THICC

BUILT

SOFT

MEDIUM

BRAWNY

THIN

ATHLETIC

SUPER
Skin
While not nearly as diverse as the complexions of Willonians, the Hinfolk still have a broad range of skin tones thanks to their worldwide integration with other cultures and settlement in their drastically different homelands. Traditionally, Hinfolk were confined to the equatorial regions of the Hinlands, which is a hot, sunny, grassland region, so the majority of Hinfolk trend toward mid- to dark-toned skin. Those who live in temperate, cooler, or even darker regions may not develop as much depth of color, but their Heritage may also affect this. In the modern day, it is not uncommon to see Hinfolk of any complexion, but the palest shades are very rare.

Hair
Contrary to real-life humans, though the Hinfolk have traditionally lived in hot, dry environments, this has not confined their hair colors to darker shades. In fact, as long as the tone is warm, Hinnish hair colors range from blonde all the way to black. An individual Hin’s heritage may affect their potential for other hair colors, but most natural real-life human hair colors are possible in any Hin.
The most common hair types of Hinfolk are thick and highly-textured and/or curly. However, due to their diverse locations in the world, other hair textures are not uncommon.
Eyes
Hinfolk almost always have darker shades of irises, but they can be just about any hue. Most often in deep, dark tones that only show in bright light, the Hinfolk’s eyes tend to have a more innocent, “puppy dog” look to them. This is most likely an effect that is exaggerated by their tiny stature compared to other people of the world.
Ears
Hinfolk have traditional, rounded Varian ears, much like real life humans.
Traditional Reproduction
Hinfolk can procreate through traditional 2-partner reproduction with any Varian species.
Hinfolk + Hinfolk: a child will always be Hinfolk
Hinfolk + Willonian : a child will be the same species as their mother
Hinfolk + Grimkin: a child will always be Hinfolk

Features
Hardly Melancholy
A biological need for fellowship and connection has altered the Hinfolk’s psyche to connect deeply with their body and soul.
✿ SPECIES FEATURE
STATS
When you rest or relax, you recover +1 extra Soul Point
Improve your Heart Die twice
SKILLS
Tenacity: +2 to skill checks against Soul Point loss
ATTRIBUTES

+2
Quick and Lively
The Hinfolk have learned to prioritize avoiding conflict if possible and rely on their skills of fellowship and travel to thrive in a world of larger creatures.
✿ SPECIES FEATURE
SKILLS
Animus: ❱ training
Adventuring: ❱ training
Bartering: ❱ training
COMBAT
Dodge: +1 to rolls
ATTRIBUTES

+1

+1
Jolly to a Folly
While they may be light-hearted on the whole, the Hinfolk need just the right amount of healthy positivity to keep themselves going. When the world throws injustice, unfairness, or downright bad luck their way, this might affect them deeply for a short time.
✿ SPECIES PENALTY
PENALTIES
When any roll you make ▼Collapses, take Soul Damage.
If your
DAR Score is 5 or greater, you may ignore this penalty effect.
ATTRIBUTES

-1

-1
Small Person
Though they fall into the same size category as Faekin, Fangren, and Grimkin, the Hinfolk are unequivocally the smallest of all the smallfolk in the Beanut Lands.
✿ SIZE FEATURE
COMBAT
Dodge: +1 to rolls
PENALTIES
Base Speed: -5 feet
-1 to attack rolls for:
FIN Weapons
MIG Weapons
GRT Weapons
HRT Weapons


⚘ Heritage
Regardless of an individual’s Culture, their ancestors likely come from one of the following groups which determines a few of their notable physical characteristics.
For Hinfolk, this mainly affects their visual appearance pre-adulthood, as Varian people have the most potential for natural, physical changes over the course of their lives. Due to their long-time influence and connection with the other species of the Beanut Lands, the Hinfolk have established themselves in all areas of the continent for countless generations, giving them the most robust selection of Heritage of all the Beanut Lands species.
Note: Your Heritage choice is purely for storytelling and may have narrative implications, but will not affect your characters stats, attributes, skills, or abilities.

Moundbound Heritage
Location of origin: Hinlands, Urban settlements such as Miniopolis
Coming soon…

Sunstrider Heritage
Location of origin: Hinlands, rural areas
Coming soon…

Wildwood Heritage
Location of origin: Old Willory mountains and woodlands – the modern-day regions of Willory Steppes, Plains and Daughton
Coming soon…

Spinestake Heritage
Location of origin: Poshan region of the Hinlands, and the Brittle Spine
Coming soon…

Blisterboot Heritage
Location of origin: Canzia
Coming soon…

Northnoggle Heritage
Location of origin: Frostlands of Lovalia and the Grimlands
Coming soon…

Riverrunner Heritage
Location of origin: Heartlands, Brittle Bog
Coming soon…

Tangletrotter Heritage
Location of origin: The Old World Wilds: Nettle Forest and Torgalia
Coming soon…

Remroot Heritage
Location of origin: Imperial Crownlands
Coming soon…











