
Tok




Sylvan



Varian



Canzian
Tok People of the Sizzling Sands
FIN

2
MIG

-2
GRT

2
HRT

-2
SAV

2
BRL

-1
CHM

0
DAR

0
Many say that Canzians resemble the grassland and desert cats with whom they share their Land. Scholars and storytellers alike have posed the theory that the first Tok who migrated to The Sizzling Sands were a small sect of Ma-Pak-Kura animists who had already taken on many of their jungle cat characteristics, and natural selection simply favored these traits. It can not be proven, however, as the Canzians never developed their own unique language or records the way their Lovalian brethren did.
The Canzians are a historical fracture tribe of the original Tok clans, who set out looking for a new homeland after a period of turbulent times. Much like their Lovalian brethren (who ventured north) the Canzians set out west across a vast bay and established themselves in the coastal regions of the “Sizzling Sands”, developing new talents and cultures starkly different from their shared ancestors.
Canzians primarily live nomadic lifestyles, most commonly pastoral or mercantile, and frequently follow the natural migratory patterns of the local grazing wildlife. Most Canzians also follow a strict matrilineal society, leading back to their origins under the guardianship of the ‘Great Mother’, children adopt the clan names of their mothers, and the females of the clan most frequently fulfill the roles of leadership and education within larger clans. Acting as the ultimate and final voice within the clan, Clan Mothers are often selected for their modesty, wisdom, and temperance; traits like ambition and strength, while worthwhile, often lead to conflict and struggle against other clans.
They live life based around their family clans. Elders are respected for not only the wise words but also their wide range of experiences life has offered them. This respect even extends to the dead, who are revered as the wisest and most learned individuals of the clan. Ancestor worship extends all the way back to the ‘Great Mother’ herself and her burial site is regarded as the most holy place for the Canzians.
Trust and truthfulness are highly regarded by the Canzians and breaches of either of these within a tribe can result in strict punishment. Often resulting in acts of penance, the greatest of these punishments include temporary exile from a tribe for an extended period of self reflection and penance. The Canzians are not as forgiving when it comes to violent crimes, especially acts of murder. Traditionally, clan leaders greatly fear the further actions of this individual, not only the pain they may bring others, but the disrespect they will bring to the clan itself; these crimes almost always result in forced servitude under the clan leader, with little to no chance of ever changing your standing. Most Canzians rarely venture into the greater world having all they need in their hostile but rewarding homeland and knowing the treachery of strangers. Despite this fact, Canzians are widely regarded as welcome in foreign lands, their good-natured being and tendencies towards truthfulness and honesty lead them to being highly desired bodyguards and advisors.

Syntax
PRONUNCIATION
[CAN•zee•enn]
FORM
n. singular: Canzian
That Canzianis strong.
n. plural: Canzians
There are many Canzians
adj. Canzian
That is a Canzianartifact.

Lifespan
MAXIMUM
75+ years
STAGES
Adolescence: 16
Adulthood: 23
Senior: 50
Twilight: 70+
Much like their Primal Tok ancestors, Canzians have relatively similar lifespans to humans, reaching maturity around 16 years of age. They will typically live up to 75 years in ideal circumstances.

Features

Survival Sense
Canzian Biological Feature
ATTRIBUTES
FIN

+2
SAV

+2
STATS
Base Speed +5
Gain 1 Swift Action per turn
SKILLS
Detection: ▲ roll with confidence
Awareness: +2 (passive)
COMBAT
You have Claws:
Natural
Finesse Weapon
1d4
Shredding Damage)
Quick reflexes and clever senses allow these desert folk to hunt and gather in their scarce and infertile environment.

Nomadic Defense
Canzian Biological Feature
ATTRIBUTES
GRT

+2
BRL

–1
STATS
SKILLS
Animus: ❱ training
Animus: +1 to skill checks
Adventuring: ❱ training
Adventuring: +1 to skill checks
RESISTANCE
Torrid Resistance: ❱ training
An arid environment has created in these people a natural resistance to the heat, as well as a necessary reliance upon survival skills.

Division’s Expense
Canzian Biological Feature
ATTRIBUTES
MIG

–2
HRT

–2
PENALTIES
Tenacity: -2 to skill checks against Soul Point deprivation
If your
HRT score is 5 or greater, you may ignore this penalty effect.
Due to their fascination with the world beyond, the Canzians have trouble hanging on to their tenuous physical connection when put to the test.

Large Tok ♀
Creature Size Feature
COMBAT
+1 to attack rolls for:
FIN Weapons
MIG Weapons
GRT Weapons
HRT Weapons
PENALTIES
Dodge: -1 to rolls
Stealth: -2 to skill checks
GREAT MOTHER’S BLESSING
(Optional)
You may have the blessed ability to grow horns from your skull, which can provide narrative value when interacting with people of Native Canzian cultures.
Preserving their bloodline links to The Great Mother of ancient times has allowed the female Canzians to retain their large body size, as well as their unique ability to grow horns from their head.

Medium Tok ♂
Creature Size Feature
NO STAT ADJUSTMENTS

The male Canzians’ physical genetics may not be dominant within the species, but they are still fearsome hunters, acute scouts, and crucial members of their clans.












