

Willonian
Stats
Attribute Modifiers

+1

+1

–

–

-1

-1

–

+2
Size: Medium Creature
While Willonians have a very wide diversity of height, weight, and body types, on average they fall right in to the middle point of all species.

BASE LAND SPEED
20 ft.
Life Span
Living hard and fast, Willonians have a reputation for being t he most efficient at getting things done in what time they have in the Lands. Though they may not live as long as other peoples, they make their mark by establishing legacies and constructing lasting monuments that will keep them in memory for future generations..
Adolescence
12
Adulthood
18
Senior
60
Twilight
70
Maximum
80
Species Features
Ambitiously Motivated
Living hard and fast, the Willonians tend to focus on making the most of the short time they have in this life.
✿ SPECIES FEATURE

–

–

–

–

–

–

–

+2
STATS
Daring Dice: +2 Dice
Daring Dice: +1 to rolls
TALENTS
When rolling a
Daring Die, you may treat your
Luck score as the result instead of rolling the die. If you do so, spend 1
Soul Point.
Tirelessly Cultivated
Sometimes the best way to get what you want is to do it yourself. Willonians have historically put in the effort to work hard, and bounce back as soon as possible.
✿ SPECIES FEATURE

+1

+1

–

–

–

–

–

–
STATS
When you rest or relax, you recover +1 extra
Fatigue Point
SKILLS
Carousing: ❱ training
Recovery: ❱ training
Infamously Opinionated
Being a driving force for new ideas, industry, and ambitious thinking can make people more hesitant to immediately trust you. Though you may not have the historic experience or inherent knowledge of some of the more established peoples of the Beanut Lands, that won’t stop you from making things go your way.
✿ SPECIES PENALTY

–

–

–

–

-1

-1

–

–
-2 to all
CHM Skill Checks against strangers
If your
CHM Score is 5 or greater, you may ignore this penalty effect.
Common Hobbies
Enjoying some Luxuries
SKILLS
Spend 1 Bird Leaf or barter good to recover 2
Fatigue Points and/or
Soul Points.
Gab & Gossip
SKILLS
Gain a +3 bonus to any one
Persuasion or
Cunning check until your next
Sleep.
Team Games
SKILLS
Gain a +1 bonus to
Initiative and
Wellness until your next
Sleep.