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Canzian

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Culture

For most people, Culture consists of the combined circumstances of their surroundings during their formative years, and in some cases the most influential time in their life. This includes the Land they consider home, the people they consider family, and the ideals and traditions they hold dear.


This page specifically sorts Cultures by how commonly Canzians appear in them.
More detailed information on Cultures will be coming soon~

Rolling for Culture

If you are unsure what culture category to pick, try taking a chance! The following roll table shows how we would suggest rolling based on familiarity.


Roll a d100

1 – 55 | Native Culture (55%)

56 – 80 | Familiar Culture (25%)

81 – 95 | Foreign Culture (15%)

96 – 100 | Outlandish Culture (5%)

Native Cultures

These are the most common cultures of this species, created from any combination of shared languages, values, traditions, and settlement in certain regions of the world. Native cultures most often contain the vast majority of their associated species, as the world is fairly young and wild, not allowing for risk-free world travel.

Oasin

Canzian Native Culture

A never-ending cavalcade of various nomadic clans whose lives and livelihoods revolve around the mysterious Wandering Oasis.

BONUSES

Finesse
Charm
Charm

PENALTIES

Daring
Daring

Mkase

Canzian Native Culture

The rough-living ridgelanders, highlanders, and canyon dwellers of the most punishing, arid, southern regions of the Beanut Lands.

BONUSES

Might
Grit
Grit

PENALTIES

Brilliance
Charm

Ukamimba

Canzian Native Culture

Primarily residing on the southeastern coasts of Canzia, the Ukamimba have developed a special relationship with their spiritual selves. They often endeavor to reach beyond the physical world, even if it comes at a cost.

BONUSES

Savvy
Charm
Daring
Daring

PENALTIES

Grit

Familiar Cultures

These cultures are similar to this species’ native cultures, either in values and traditions or in geographical proximity.

Mau’kali

Torgali Native Culture

People who live in the tropical southern and eastern coastlines, islands, and marshes known as the โ€œEdgelandsโ€. They have tight-knit communities who take good care of each other, but are fairly wary of outsiders who attempt to come and claim their shorelines as their own.

BONUSES

Charm
Charm
Daring

PENALTIES

Finesse
Might

Hearthie

Hinnish Native Culture

These people have decided to put down roots in one place, and they rarely leave whatever home they find themselves in. Most Hearthie are located in the Hinlands, enjoying their time with family and friends, and providing services and duties to their local hometown.

BONUSES

Charm
Charm
Charm

PENALTIES

Finesse
Daring

Yokee

Hinnish Native Culture

While the Yokee have much in common with other Hinnish cultures, as they do a good deal of traveling, they usually have an established home, family, or ties to a particular place that always brings them back to the Hinlands.

BONUSES

Grit
Savvy
Savvy

PENALTIES

Might
Daring

Masquen

Crownlands Native Culture

Blessed by the bounty of diversity, trade, and convenience, Masquen truly benefit from all the wonders of the Beanut Lands being easily accessible. All denizens of the urban Crownlands are provided with a formal education that encourages understanding of people from all walks of life, but often means Masquen arenโ€™t as equipped to endure harsher environments outside the comforts of a city.

BONUSES

Savvy
Brilliance
Brilliance

PENALTIES

Finesse
Grit

Milona

Crownlands Native Culture

While Milona may not have the same comforts as city dwellers, they also retain a great deal of that Crownlander convenience. Thanks to a simpler, more social lifestyle, they are more equipped to get along with just about anyone, but most have not trained to be particularly capable in physical endeavors. Most Milona derive their traditions and values heavily from one of the four Crownland Regions.

BONUSES

Savvy
Brilliance
Charm
Charm

PENALTIES

Finesse
Daring

Maybraun

Crownlands Native Culture

Maybraun experience the Crownlands life differently than other natives, earning their convenience through neighborly connection and understanding, rather than formal education or regular trade with outsiders. Inhabiting the more expansive fields, evergreen woods, and mountain ranges on the fringes of the Crownlands, Maybraun collect and export most of the natural resources unique to the Crownlands, including the bird leaves that are used at the Imperial currency.

BONUSES

Grit

PENALTIES

Finesse
Might

Foreign Cultures

These cultures are unusual for this species, but not unheard of. It requires a great deal of hardship for a person of this species to travel to, assimilate with, and fully understand these cultures. It is likely that some generational work has gone into this integration, or else a truly drastic event has brought a person of this species into this culture.

Kartaki

Torgali Native Culture

The people that live amongst the dense networks of rivers and towers around the source of the Kartakaum River, primarily densely localized around the city towers of Kartakai.

BONUSES

Finesse
Savvy
Savvy

PENALTIES

Might
Grit

Tenkabi

Torgali Native Culture

This represents a large population of the people in Torgalia and the surrounding Wilds. They all share traditional Torgali values borne of survival, and clan-based lifestyles centered around competition and personal challenge.

BONUSES

Finesse
Might
Grit
Grit

PENALTIES

Brilliance
Charm

Altoval

Lovalian Native Culture

While the comfortable and cultured Altoval live in the shadow of the Golden Days of Lovalia, they still honor timeless traditions of their elders and provide a heavy influence on the worldโ€™s educational systems, historical records, and the arts.

BONUSES

Savvy
Brilliance
Charm
Charm

PENALTIES

Daring

Greunval

Lovalian Native Culture

The Greunval have always been the same: hardworking folks who value the small blessings of the rural areas of Lovalia, when the cold season is over. Many Greunval communities revolve around carpentry, masonry, and other crafts that make expert use of Lovaliaโ€™s unique natural resources.

BONUSES

Might
Might
Grit
Savvy

PENALTIES

Charm

Norloval

Lovalian Native Culture

The Norlovalian people spend their lives without flair or fashion, instead finding value within themselves. Enduring the harsh frozen Wastes, Mountains, and icy waters of the deep north, these people are often found in rapt contemplation and reflection.

BONUSES

Might
Grit
Grit

PENALTIES

Brilliance
Daring

Danuvican

Dawin Native Culture

Danuvicans value personal achievement and advancement above all else. Raised to honor both physical regimens and educational routine, the Danuvicans are taught that stricture breeds excellence. Their unique ways of military and educational training has proven extremely effective against the standards of the wider world, but often causes them to come across as strange.

BONUSES

Might
Savvy
Brilliance
Brilliance

PENALTIES

Finesse
Daring

Nymbi

Fae Native Culture

The Nymbi-kin are one of the most atypical cultures of the entire Beanut Lands, due to the fact that they never experience the outside world. While that does not make it a unique culture itself, the near-millennia lifespan of most Faekin Nymbi has created a strange, leisurely pace of life that seems to never focus on the future or past, even for those who happen to be of other species.

BONUSES

Finesse
Charm
Charm
Daring

PENALTIES

Savvy

Wyndi

Fae Native Culture

Though they may be the most worldly of all Faekin cultures, the Wyndi-kin still live their lives with a freedom and whimsy that brings inspiration to others. Spreading excitement and drama, the Wyndi are often seen performing in theatre troupes, engaging in the worldโ€™s politics, and generally interacting with high society and commoners alike.

BONUSES

Savvy
Savvy
Brilliance
Charm

PENALTIES

Deltren

Bodren Native Culture

The Deltren people hold deep significance to their connection with water, and often schedule their lives around its importance, but have otherwise assimilated with the modern world at large, residing on land most of the time. The majority of Deltren people live, as their name implies, in and around the river deltas of the central Beanut Lands, primarily the Heartlands and Brittle Bog.

BONUSES

Brilliance
Charm
Charm
Charm

PENALTIES

Might
Grit

Hydren

Bodren Native Culture

The Hydren people are what most outsiders think of when they hear of the denizens of the Brittle Bog. Living near to equal portions of their lives between the water and land and primarily consisting of farmers, ranchers, and homesteaders, the Hydren people maintain communities that are independent, but still welcoming to outsiders on their travels in the Bog.

BONUSES

Might
Might
Grit

PENALTIES

Savvy
Charm

Tangleroot

Fangren Native Culture

The Tangleroots are the largest native cultural group of the Fangren, representing the vast swath of peoples that live within the heart of the Nettle Forest.

BONUSES

Might
Grit
Grit
Savvy

PENALTIES

Brilliance
Charm

Wetwood

Fangren Native Culture

Stitched together from numerous small and isolated peoples that inhabit the lowland forests and coastal regions that were created at the merging of the Nettle Forest and the Brittle Bog, the Wetwoods include the people who live in the less dense region of the forest. Their close relationship with the Deltren people has influenced them with worldly traditions, without affecting their values of naturalism and respect for the wild.

BONUSES

Finesse
Might
Might
Daring

PENALTIES

Grit
Charm

Ghostoak

Fangren Native Culture

North of the Frostfoot River that bisects the upper regions of the Nettle Forest live the Ghostoak people. Made up of smaller tribal clans in a loose trade federation, these people survive as masters of hunting and trapping in the frost covered lands they call home.

BONUSES

Grit
Grit
Grit

PENALTIES

Finesse
Might

Nolian

Willonian Native Culture

Nolians are a people who benefit from the modern industrialization of Willonia, but who actively resist the existing Willonian Government structure, undermining laws and values that the Colonians have put in place over the last few centuries. Within modern society, Nolians are a minority voice who tend to romanticize other cultures, attempting to adopt their ideals and aim to influence Willonia to do the same.

BONUSES

Savvy
Charm

PENALTIES

Might
Daring

Armadian

Willonian Native Culture

The Armadians are the small communities, sporadic towns and villages that dot the northern and western coasts of the Willoniaโ€™s fringe territories. Much less industrialized and developed than the surrounding lands, these people lack the inter-regional influence and government that most other Willonian communities have adopted, but they keep stronger ties to their traditions and culture from a previously seafaring lifestyle.

BONUSES

Might
Might
Savvy
Daring

PENALTIES

Brilliance
Charm

Bandy

Hinnish Native Culture

The most widely-seen culture of the Hinfolk are the Bandyโ€“ those who love to travel, trade, and experience the world for all of its wonder. While they spend most of their time experiencing this joy of interacting with diverse people and learning about the world at large, the Bandy people still consider the Hinlands their home, and may one day return when they have had their fill of adventure.

BONUSES

Charm
Daring

PENALTIES

Brilliance
Brilliance

Wonderkin

Grimmish Native Culture

The more culturally assimilated people of The Grimlands, primarily made up of the inhabitants of Waldovia and the Steplands regions. They often find themselves pursuing a trade, craft, or occupation directly related to their own passions, rather than something that fits the expectations of others.

BONUSES

Savvy
Savvy
Charm

PENALTIES

Grit
Daring

Outlandish Cultures

These cultures are the most improbable for these people, and most are rare for anyone outside of their native species. This is because most of these cultures are heavily isolated, may require a unique biology, or some other, odd reason that keeps outsiders from integrating fully. To truly become a person who is native to this culture would require some extremely zany set of circumstances, and a whole lot of narrative heavy-lifting on a player’s part.

Arcanican

Dawin Native Culture

Similar to other Dawin cultures, the Arcanicans hold personal and collective achievement very dear to their hearts, and rarely stray from their ideals of strict scheduling and ethics. However, the Arcanicans prefer to experience more of the world in order to further solidify their own understanding of their culture as it pertains the greater picture.

BONUSES

Savvy
Savvy
Charm
Charm

PENALTIES

Might
Might

Nostrovican

Dawin Native Culture

Nostrovicans prefer to keep to themselves, not necessarily out of hate or fear of the outside world, but because they tend to be brimming with ideas, innovations, and ingenuity. They have a love for structure and process but tend to have their own way of doing things that might seem bizarre to others.

BONUSES

Grit
Brilliance
Daring
Daring

PENALTIES

Charm

Sylki

Fae Native Culture

Uniquely linked with the Wonderkin of the Grimlands, the Sylki have developed their own sister-culture that complements and also challenges the views and values of the Grimkin majority. The Sylki people work hard to elevate the quality of life in the Grimlands and provide wisdom to their neighbors. They never underestimate the power of information, influence, and insight.

BONUSES

Grit
Grit
Charm

PENALTIES

Finesse
Savvy

Merdren

Bodren Native Culture

The Merdren are the people who have adopted the most aquatically active life, many living and residing predominantly within the deeper waters of the Bog and southern Brittle Bay.

BONUSES

Finesse
Finesse
Finesse
Grit

PENALTIES

Savvy
Brilliance

Colonian

Willonian Native Culture

The Colonians predominantly populate Willonia itself, the greatest fertile agricultural center on the continent. Their short life span and ambitious temperament have led them to multiple population booms. Characterized primarily by their adherence to progressive, industrial, and capital ideals, the Colonians do not seek to conquer other people of the world, but rather to elevate the whole world to a modern way of life.

BONUSES

Grit
Brilliance
Daring
Daring

PENALTIES

Savvy
Charm

Cavernkin

Grimmish Native Culture

The isolated pockets of deep-cave smallfolk who rarely see the light of the sun. They have a strange and wild culture, created from extreme levels of caution, silence, and survival in the tightest spaces of oppressive darkness.

BONUSES

Finesse
Finesse
Grit
Savvy

PENALTIES

Might
Brilliance

Greyrock

Grimmish Native Culture

The more private people who primarily live in the western Stormlands area of the Grimlands. The Greyrock people have a particular affinity for elemental magic, as it has historically shaped their region, traditions, and beliefs.

BONUSES

Charm
Daring
Daring
Daring

PENALTIES

Finesse
Might

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