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PALADIN

A Paladin is a holy warrior, a paragon of virtue and righteousness. Clad in gleaming armor and wielding a mighty weapon, they combine martial prowess with divine magic granted by their unwavering faith. Guided by a sacred oath, Paladins serve as the embodiment of justice, protecting the weak, smiting evil, and healing the wounded. They are beacons of hope and symbols of devotion, unwavering in their commitment to upholding the principles of goodness and defending the innocent.

Starting Proficiencies
Skill Proficiencies (choose two)

Athletics

Intimidation

Investigation

History

Medical & Herbology

Religion & Culture

Profession

Insight

Persuasion
Armor Proficiencies
All armor,
Shields
Weapon Proficiencies
Simple weapons,
Martial weapons
Tool Proficiencies
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Saving Throws

Wisdom

Charisma

Paladin Specializations
These are some of the special features you will experience as a Paladin:
Divine Sense
Your heightened senses can detect great evil or powerful good.
With this ability, you can detect nearby creatures, places, and objects with good or evil auras.
Lay on Hands
Your blessed touch can heal wounds.
You can touch a creature and draw power from the pool of healing power to restore a number of hit points to that creature.
Fighting Style
You are specialized in a particular set of tactics.
You choose one Fighting Style from the Paladin list, gaining you a benefit in specific circumstances.
Spellcasting
You have learned to draw on divine magic through meditation and prayer to cast spells as a cleric does.
Starting at 2nd level, Paladins gain access to their class’ list of spells.
Sacred Oath
Upon reaching 3rd level, you solidify your commitment as a paladin by swearing the binding oath that will shape your path forever. Each different oath grants you access to unique features and powers at higher levels, enhancing your abilities as you delve deeper. These features encompass specialized spells and the Channel Divinity capability, empowering you with the distinct blessings of your sworn oath.
Oath of the Crown
The Oath of the Crown is a sacred commitment to upholding the principles of civilization, whether it be loyalty to a ruler, a nation, or the principles of law and order. These paladins are steadfast defenders who protect society from the chaotic forces of destruction, often serving as honorable knights within an order dedicated to preserving peace and justice.
Oath of Devotion
The Oath of Devotion binds paladins to the noblest principles of justice, virtue, and order. These holy warriors, known as cavaliers or white knights, embody the ideal of chivalry, upholding honor and pursuing justice for the greater good. They are guided by strict codes of conduct and often revere gods of law and goodness, drawing inspiration from angelic beings in their unwavering dedication.
Oath of Vengeance
The Oath of Vengeance is a solemn pledge to bring justice upon those who have committed grave offenses. In the face of heinous acts, such as the slaughter of innocents or the defiance of divine will, paladins arise as avengers, setting aside personal purity to ensure righteousness is restored. These dark knights are driven by their unwavering commitment to deliver justice above all else.

Class Stats
Primary Attributes

Strength

Wisdom

Charisma
Spellcasting Attribute

Charisma
Hit Die
1 d10 per paladin level
Starting HP
10 + CON Modifier
HP at Higher Levels
1d10 (or 6) + your Constitution modifier per paladin level after 1st
Starting Equipment
– a martial weapon and a shield; or two martial weapons
– five javelins; or any simple weapon
– a priest’s pack; or an explorer’s pack
– chain mail
– a holy symbol