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MONK

Monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does.

Starting Proficiencies

Skill Proficiencies (choose two)

Athletics

Acrobatics

Sleight of Hand

Stealth

History

Religion & Culture

Insight

Outwit

Armor Proficiencies

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Weapon Proficiencies

Simple weapons,
Short swords

Tool Proficiencies

Choose one type of artificer’s tools; or
One musical instrument

Saving Throws

Strength

Dexterity

Monk Specializations

These are some of the special features you will experience as a Monk:

Unarmored Defense

You are never without protection.

When wearing no armor, your Armor Class is naturally bolstered by your Dexterity and Wisdom attributes.

Martial Arts

Your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons.

Your Monk attacks can be based on Dexterity instead of Strength, as well as other benefits, such as extra attacks.

Deflect Missiles

Your focus and reflexes are unshakeable.

You can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. Stronger projectiles may still hurt you.

Timeless Body

Your ki sustains you so that you suffer none of the frailty of old age.

At 15th level, your body no longer experiences the physical marks of growing old, though you still age. You also no longer need food and water.

Monastic Tradition

At 3rd level, you choose an archetype that you strive to emulate in your combat styles and techniques. The archetype you choose grants you features at 3rd level and again at 7th, 10th, 15th, and 18th level.

The Four Elements

The Iron Fist

The Font of Wisdom

Class Stats

Primary Attributes

Strength

Dexterity

Wisdom

Hit Die

1 d8 per monk level

Starting HP

8 + CON Modifier

HP at Higher Levels

1d8 (or 5) + your Constitution modifier per monk level after 1st

Starting Equipment

– a shortsword; or any simple weapon
– a dungeoneer’s pack; or an engineer’s pack
– 10 darts