The third part of determining a Beanutians identity is their Origin.

For most people, their Origin consists of the choices in their early life that affected their stats, skills, training, and features, and have made them who they are today.

Choosing an Origin

Origin Mechanics

Each origin is created from 12 total Experience Points (XP). These are separated into 7 general Pips, on the innermost circle, and 5 Skill Pips, on the perimeter of the central Origin Section.

There are 36 pre-made Origin choices you can select, each focused on a particular Attribute or two, but players who are interested in full customization of their Origin will be allowed to manually select the features, stat boosts, trainings, and other XP Pips for campaign characters.

Below is the list of the 36 base Origin choices, which are named loosely to fit the expected skillsets and features within. The narrative of each Origin is also customizable to your liking!

Primary Attributes:

SAVVY

BRILLIANCE

Skill Training:

Focus

Cunning

Intuition

Investigation

Persuasion

Primary Attributes:

SAVVY

Skill Training:

Handiness

Craft (choose one)

Mercantile

Appraisal

Bartering

Primary Attributes:

FINESSE

DARING

Skill Training:

Stealth

Deftness

Handiness

Detection

Tenacity

Primary Attributes:

MIGHT

SAVVY

Skill Training:

Athletics

Endurance

Animus

Adventuring

Investigation

Primary Attributes:

FINESSE

SAVVY

Skill Training:

Stealth

Mobility

Detection

Intuition

Investigation

Primary Attributes:

HEART

Skill Training:

Focus

Recovery

Restoration

Animus

Tenacity

Primary Attributes:

FINESSE

CHARM

Skill Training:

Deftness

Mobility

Cunning

Presence

Intrigue

Primary Attributes:

SAVVY

CHARM

Skill Training:

Cunning

Intuition

Presence

Persuasion

Fantasia

Primary Attributes:

GRIT

CHARM

Skill Training:

Endurance

Focus

Intuition

Investigation

Presence

Primary Attributes:

HEART

DARING

Skill Training:

Athletics

Riding

Adventuring

Persuasion

Amplification

Primary Attributes:

CHARM

DARING

Skill Training:

Deftness

Detection

Intrigue

Persuasion

Amplification

Primary Attributes:

GRIT

HEART

Skill Training:

Recovery

Animus

Detection

Craft (Food & Drink)

Studies (Food & Drink)

Primary Attributes:

HEART

SAVVY

Skill Training:

Deftness

Restoration

Adventuring

Investigation

Studies (Nature & Beasts)

Primary Attributes:

FINESSE

HEART

Skill Training:

Stealth

Mobility

Endurance

Recovery
Animus

Primary Attributes:

GRIT

Skill Training:

Intimidation

Carousing

Endurance

Riding

Recovery

Primary Attributes:

FINESSE

MIGHT

Skill Training:

Deftness

Mobility

Athletics

Focus

Detection

Primary Attributes:

HEART

BRILLIANCE

Skill Training:

Focus

Recovery

Restoration

Intuition

Investigation

Primary Attributes:

FINESSE

GRIT

Skill Training:

Handiness

Mobility

Endurance

Adventuring

Craft (choose one)

Primary Attributes:

FINESSE

BRILLIANCE

Skill Training:

Stealth

Deftness

Cunning

Investigation

Intrigue

Primary Attributes:

BRILLIANCE

Skill Training:

Focus

Investigation

Studies (choose one)

Appraisal

Fantasia

Primary Attributes:

HEART

CHARM

Skill Training:

Mobility

Focus

Intuition

Performance (choose one)

Presence

Primary Attributes:

MIGHT

HEART

Skill Training:

Athletics

Intimidation

Endurance

Recovery

Detection

Primary Attributes:

DARING

Skill Training:

Mobility

Endurance

Detection

Presence

Tenacity

Primary Attributes:

MIGHT

DARING

Skill Training:

Stealth

Athletics

Intimidation

Adventuring

Amplification

Primary Attributes:

BRILLIANCE

DARING

Skill Training:

Cunning

Intuition

Appraisal

Persuasion

Fantasia

Primary Attributes:

MIGHT

BRILLIANCE

Skill Training:

Mobility

Athletics

Adventuring

Investigation

Fantasia

Primary Attributes:

MIGHT

CHARM

Skill Training:

Mobility

Athletics

Presence

Persuasion

Bartering

Primary Attributes:

CHARM

Skill Training:

Carousing

Presence

Intrigue

Persuasion

Fantasia

Primary Attributes:

GRIT

BRILLIANCE

Skill Training:

Athletics

Endurance

Recovery

Cunning

Investigation

Primary Attributes:

FINESSE

Skill Training:

Stealth

Deftness

Handiness

Mobility

Detection

Primary Attributes:

SAVVY

DARING

Skill Training:

Handiness

Cunning
Mercantile

Intrigue

Amplification

Primary Attributes:

MIGHT

GRIT

Skill Training:

Athletics

Intimidation

Carousing

Endurance

Presence

Primary Attributes:

GRIT

DARING

Skill Training:

Mobility

Endurance

Recovery

Adventuring

Tenacity

Primary Attributes:

BRILLIANCE

CHARM

Skill Training:

Cunning

Investigation

Appraisal

Presence

Persuasion

Primary Attributes:

GRIT

SAVVY

Skill Training:

Endurance

Recovery

Adventuring

Detection

Fantasia

Primary Attributes:

MIGHT

Skill Training:

Athletics

Intimidation

Focus

Detection

Intuition